Here is a summary of what we have been learning in class. We learned about different types of Technical Elements in media.Camera
A camera captures images, and different shots and angles show emotion, size, and perspective.
Camera Angles
Effects
Long Shot: Shows the full subject and setting.
Extreme Long shot: Shows the subject from afar.
Medium Shot: Balances subject and setting, often used for conversations.
Cowboy Shot: Focuses on the face or details, shows emotion or importance.
Close Up: Focuses on the face or details, shows emotion or importance.
Extreme Close Up: Highlights tiny details and intensity.
POV: Shows a characters perspective, creates immersion.
Over the Shoulders: Shows one character from another's viewpoint, creates connection or tension.
High Angle: Makes the subject appear powerful or dominant.
Dutch Angle: Creates unease or tension.
Establishing Shot: Provides location and contact, often helps set a scene.
Here is a video of what my teacher gave us to get a better understanding of Camera Angles:
Camera Shots
Fixed | Camera remains static | Calm, peace, normal |
Push in | Camera moves slowly toward subject | Brings the audience closer, more involved, getting more serious. |
Pull out | Camera moves slowly away from subject | Takes audience away from the action, leaving a character. Detaching from subject |
Pan | Side to side, camera fixed | Reveal information, mirrors natural head movement of the audience. |
Tilt | Up and down, camera fixed | Same as pan, just a different direction |
Dolly | Camera moves around freely | More immersive, we are moving inside the subjects world, we feel part of the action |
Tracking | Camera moves around on tracks | Similar to dolly, but smoother. |
Crane | Taken by a camera mounted on a jib/crane that moves up and down. | Reveals the epic size of the setting, landscape. |
Handheld | Camera is shakey | Very natural, immersive. High energy |
Zoom | Zoom | Brings audience closer to budget. Draws our attention to something. |
Heres a video I made of my understanding of different camera shots:
Sound
Sound in media includes dialogue, music, and effects to create mood, tell stories, and add realism.
Type of Sounds
Description | Effect |
Diegetic sound | Sound that can be heard by the characters within the media text. | Add a sense of realism. Reveal information to characters (and then audience) |
Non diegetic sound | Sound that can only be heard by the audience. | Enhance meaning, create an emotional response in the audience |
Trans diegetic sound | Sound that transitions from one to the other. | Creates a link between the audience and the world. More immersive |
Heres a video of what my teacher gave us to get a better understanding of Sounds:
Sound
Non-Diegetic Tones
| | Description | Effect |
Melodic | Positive and pleasing connotations | Enhances a positive scene. Create positive emotions in the audience. |
Discordant | Harsh and unpleasant connotations. | Enhance negative scenes. Create suspense, tension, anxiety |
Contrapuntal | Has an opposite tone to the on-screen visuals. | Adds deeper meaning to scenes. Insight into the character's thoughts. Maybe they seek pleasure in doing bad things. |
Here are music videos that best represents these type of Non-Diegetic Tones:
Melodic
Discordant
Contrapuntal
The idea of this music shows how its upbeat, happy music contracts with its dark and serious lyrics.
Mise-en-Scene
Refers to the arrangement and design of visual elements within a framework or a scene.
Here is a video of what my teacher gave us to get a better understanding of Mise-en-Scene:
Editing
The process of selecting and arranging footage to create a cohesive and engaging story.
Long Take vs Short Take
Here is a comparison of how Long Take and Short Take editing looks like:
Continuity vs Non-Continuity Editing
Continuity Editing | Non continuity editing |
Straight cut (cut) Eyeline match Shot /reverse shot Cutaway / Insert
*Match cut | Cross cut (parallel cut) Flash back Flash forward Jump cut
*Match cut |
Reflection: